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Player | Team | LastEdit | Rating |
Trouba, Jacob (D) | Moncton | 8/12/2025 1:19 PM | Rating |
Barre-Boulet, Alex (RW/C) | Moncton | 8/12/2025 1:17 PM | Rating |
Shore, Devin (C/LW) | Moncton | 8/12/2025 1:15 PM | Rating |
Brazeau, Justin (RW) | Moncton | 8/12/2025 1:14 PM | Rating |
Greer, A.J. (LW) | Moncton | 8/12/2025 1:13 PM | Rating |
Copp, Andrew (C) | Moncton | 8/12/2025 1:12 PM | Rating |
Hamonic, Travis (D) | Moncton | 8/12/2025 1:10 PM | Rating |
Minten, Fraser (C) | Moncton | 8/12/2025 1:09 PM | Rating |
Middleton, Keaton | Moncton | 8/12/2025 1:07 PM | Rating |
Bertuzzi, Tyler (LW/RW) | Moncton | 8/12/2025 1:06 PM | Rating |
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Teams Minor League Decisions
Team | Dec | Made | Need | Status |
Adirondack | 11 | 11 | 0 | DONE |
Alaska | 12 | 12 | 0 | DONE |
Baltimore | 15 | 15 | 0 | DONE |
Boston | 8 | 8 | 0 | DONE |
Calgary | 5 | 5 | 0 | DONE |
Chicago | 9 | 9 | 0 | DONE |
Cincinnati | 13 | 13 | 0 | DONE |
Cleveland | 5 | 5 | 0 | DONE |
Colorado | 10 | 10 | 0 | DONE |
Cornwall | 19 | 19 | 0 | DONE |
Edmonton | 11 | 11 | 0 | DONE |
Halifax | 13 | 13 | 0 | DONE |
Hamilton | 10 | 10 | 0 | DONE |
Hartford | 15 | 15 | 0 | DONE |
Hershey | 11 | 11 | 0 | DONE |
Johnstown | 11 | 11 | 0 | DONE |
Michigan | 8 | 8 | 0 | DONE |
Milwaukee | 11 | 11 | 0 | DONE |
Moncton | 16 | 16 | 0 | DONE |
Montreal | 9 | 9 | 0 | DONE |
New Jersey | 17 | 17 | 0 | DONE |
New York | 4 | 4 | 0 | DONE |
Oregon | 10 | 10 | 0 | DONE |
Philadelphia | 11 | 11 | 0 | DONE |
Pittsburgh | 10 | 10 | 0 | DONE |
Quebec | 16 | 16 | 0 | DONE |
Seattle | 9 | 9 | 0 | DONE |
St Paul | 21 | 21 | 0 | DONE |
Suffolk | 10 | 10 | 0 | DONE |
Syracuse | 7 | 7 | 0 | DONE |
Toronto | 13 | 13 | 0 | DONE |
Washington | 13 | 13 | 0 | DONE |
Just a quick note regarding how the engine uses a digital rink broken down into
32 different zones (see above) when resolving games.
Naturally if a team is able to navigate the puck to the more dangerous zones,
the better the chance of burying one.
While for information only at this point, a derivation of the image to the left
will be used as a core component of the FHL game viewer and FHL head versus head
engine in the future. |
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